By Dariush Derakhshani
A useful, step by step advisor to Maya 2012
This publication is the right primer to getting all started with Maya, the optimal 3D animation and results software program utilized in videos, visible results, video games, cartoons, brief movies, and ads. you are going to study the Maya interface and the fundamentals of modeling, texturing, animating, and visible results. expert visible results artist and teacher Dariush Derakhshani explains the nuances of the advanced software program, whereas artistic tutorials provide practical, expert demanding situations for these new to 3D. you will be up and working very quickly with the world's preferred expert 3D software program application.
- Provides an intensive, step by step creation to Maya 2012
- Explains the center innovations of CG and dealing in 3D
- Covers modeling, rigging, HDRI lighting fixtures, psychological ray rendering, and more
- Concepts are strengthened with tutorials that provide sensible demanding situations and transparent explanations
- Color insert offers real-world examples from gifted starting Maya users
Build your Maya and animation talents from the floor up with this useful, thorough advisor.
Read Online or Download Introducing Autodesk Maya 2012 PDF
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Additional resources for Introducing Autodesk Maya 2012
In the real world, preproduction is part of every CG animation project. For the tutorial projects in this book, the sketches and other files supplied on the book’s web page are your preproduction; however, try to gather as much information as you can about the objects you’ll create beyond what is presented. Having different perspectives on a subject is the key to understanding it. The Script To tell a story, CG or not, you should put it in words. A story doesn’t need to contain dialogue for it to benefit from a script.
24-Bit Color Display) Referred to as 24-bit color display or True Color in desktop settings for Windows, each color channel is given 8 bits for a range of 256 shades of each red, green, and blue channel, for a total of 16 million colors in the image. This color depth gives good color quality for an image and is widely used in most animation applications. Most of your renders from Maya will probably be as 8-bit image files, because most monitors are only capable of 8-bit color reproduction in playback.
You can mix color in two ways: subtractive and additive. These color definitions are most often displayed in color wheels, which equally space the primary colors around a ring and place the resultant colors when primaries are mixed in between the appropriate primaries. Knowing more about color will help you understand how your CG’s color scheme will work and help you design your shots with greater authority. ) Subtractive and Additive Color Subtractive color mixing is used when the image will be seen with an external light source.
Introducing Autodesk Maya 2012 by Dariush Derakhshani