By Derek Franklin
Derek Franklin is leader improvement officer of loopy Raven Productions, and as such is needed to entirely comprehend present applied sciences to push them to the restrict. Derek came across the net, his area of interest, in 1995 and not appeared again. while now not operating or snoozing in entrance of the pc, he enjoys taking part in song, interpreting, and dreaming approximately Tahiti.Jobe Makar, who makes a speciality of video games and purposes programming, holds a B.S. in Physics from East Carolina collage and an M.S. in Physics from North Carolina country college. he's co-founder of Electrotank, Inc., the place he's Senior video game Developer. he's additionally Senior Interactivity Developer at Allen Interactions, a computer-based education enterprise.
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Additional info for Macromedia Flash MX ActionScripting Advanced: Training from the Source
GotoAndStop (1); } 39 40 Here we've added two keyPress events to this movie clip instance. Note that you don't need to place the instance on a visible portion of the stage because the actions attached to it are triggered by keyboard presses rather than cursor interaction. The first keyPress event is triggered when the user presses the space bar. When this occurs, the transparency of the bump movie clip instance is reset to 100, making it fully visible again (in case it had been rubbed away). The second keyPress event is triggered when the user presses the left arrow key.
I l@ve RuBoard I l@ve RuBoard ORCHESTRATING MULTIPLE EVENTS As you've no doubt figured out by now, different events can occur simultaneously in your movie. For example, the user can have the mouse button pressed down (triggering a press mouse event) while moving the mouse around the screen (triggering a mouseMove clip event). By writing scripts that work in harmony while multiple events are occurring, you can add powerful interactivity to your projects. In this exercise, you'll orchestrate several events to simulate a cue ball being hit with a pool stick.
The burglar graphic is actually a movie clip instance named burglar, which will contain most of the scripts that control our movie's interactivity. ) The burglar movie clip instance is the only movie element that appears and disappears when navigating between these two frame labels; all other elements are constantly present. Let's look at those. At the top right of the stage are four buttons. The one that depicts the burglar with the international sign of No (red circle with a line through it) on top will eventually be set up to move the scene to the Clear frame, thus "removing" the burglar from the scene.
Macromedia Flash MX ActionScripting Advanced: Training from the Source by Derek Franklin